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This is a daily blog, and I haven’t shirked this duty since its inception. However, the only thing I have to say today is: Playing Final Fantasy XIII-2, come back later

Quick Time Events: Past their Prime, or Aging Wonderfully?

After playing the demo for Asura’s Wrath and discovering its huge dependance on quick time events, I figured it would be a good time to look at the controversial gameplay mechanic in some detail. Quick time events (QTEs) have been around for a very long time. Going as far back as the 80s, QTEs were…